HomeMy WebLinkAboutCRA-R-24-0058 BackupEmpowering Youth Through Creative Media Arts
Education
URGENT, Inc.
Film Arts Culture Entrepreneurship (FACE) Program
Dr. Saliha Nelson
Chief Executive Officer
205-205-4605
saliha@urgentinc.org
July 25, 2024
Executive Summary 2
Purpose 2
Program Overview 2
Key Findings 2
Recommendations 2
Conclusion 2
Introduction/Background 3
Objective 3
Background Information 3
Problem Statement 5
Solution/Product/Service Description 5
Overview 5
Features and Benefits 7
Unique Proposition 7
Review of Grant Funded Period 8
Summary of Activities 8
Achievements and Outcomes 10
Challenges and Lessons Learned 10
Financial Review 10
Research and Statistics 11
Supporting Data 11
Implementation Plan 13
Strategy 13
Timeline 13
Resources 14
Risk Management 15
Conclusion 15
References 16
Appendices 17
1
Executive Summary
Purpose
The Film Arts Culture Entrepreneurship (FACE) program by URGENT, Inc., aims to empower
youth in Miami's Overtown community by providing comprehensive media arts training. The
program is designed to facilitate personal development and career readiness through hands-on
experience in film production, digital media, and entrepreneurship.
Program Overview
FACE offers participants immersive training in digital media arts, supplemented with workshops
on financial literacy and professional development. Throughout the school year, high school
students engage in an after -school internship and middle school students participate in a
pre -internship. During the summer months, high schoolers participate in an intensive internship.
This structured schedule ensures that participants receive consistent, progressive training that
builds on their skills and knowledge.
Key Findings
• Participant Engagement: Throughout the year, FACE maintained a high level of
participant engagement, with students consistently attending scheduled sessions and
actively participating in both individual and group projects.
• Skill Development: Participants demonstrated significant improvement in technical
skills related to media production. Pre- and post -assessment data indicated a 30%
average increase in proficiency with media tools and software.
• Community Impact: The program culminated in several public showcases where
students presented their projects. These events not only displayed the technical skills
acquired but also highlighted the participants' enhanced ability to convey compelling
stories that resonate with their community.
Recommendations
• Enhanced Resource Allocation: To address technological limitations, it is
recommended that the program seeks additional funding to upgrade equipment and
software. This investment would allow for a more comprehensive training experience
and enable the production of higher -quality media projects.
• Flexible Scheduling: Implementing a more flexible schedule or providing catch-up
sessions could help accommodate students' academic commitments without
compromising their participation in the program.
Conclusion
The FACE program has successfully utilized the creative arts as a vehicle for empowering
youth, equipping them with valuable skills, and enhancing their prospects for future
employment. Continued support and strategic enhancements will ensure the sustained impact
and expansion of this vital community resource.
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Introduction/Background
Objective
The Film Arts Culture Entrepreneurship (FACE) program by URGENT, Inc. aims to empower
youth in Miami's Overtown community through a comprehensive media arts curriculum that
promotes financial literacy, enhances educational opportunities, and develops leadership and
life skills. This program harnesses the creative potential of young individuals to foster personal
development, community involvement, and socioeconomic upliftment, ensuring that participants
are well -prepared to contribute positively to their communities and the broader economy.
Improve Financial Literacy and Skills
• Provide targeted workshops that equip participants with fundamental financial
knowledge, including budgeting, saving, and credit management, enabling them to make
informed financial decisions.
• Integrate financial education into work readiness workshops, where participants can
explore economic concepts and issues affecting their families and communities.
Enhance Educational Opportunities
• Offer access to state-of-the-art technology and software, giving participants the tools
to succeed in digital media and other creative technology -related fields.
• Support academic achievement through professional mentorship that complements
school learning, especially in areas such as career readiness and life skills.
Foster Leadership and Life Skills
• Integrate a leadership curriculum within the program that includes team -building
exercises, project management training, and public speaking workshops to cultivate
strong, confident leaders.
• Encourage community engagement through media projects that address local issues,
providing a platform for participants to voice their concerns and advocate for change,
thus actively participating in the revitalization of their community.
Background Information
About URGENT, Inc.
URGENT, Inc. is a non-profit organization established in 1994 and based in the vibrant
Overtown Miami community. The organization is dedicated to empowering young creative minds
to transform their lives and communities through education, training, and arts enrichment,
particularly targeting youth in the Overtown community and surrounding areas. URGENT, Inc.
aims to engage youth in transformative educational experiences during out -of -school time that
harness the power of media arts, film, and entrepreneurship.
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With a focus on creative youth development, URGENT, Inc. uses an assets -based programming
approach to help young people uncover and develop their talents and skills. The organization is
deeply rooted in the philosophy that engagement in creative processes is a powerful driver for
personal growth, innovation, and social change. This ethos is embodied in their comprehensive
programs, which aim to not only equip youth with practical skills but also to foster their holistic
development as change agents in their own lives and communities.
The Film Arts Culture Entrepreneurship (FACE) Program
The FACE program is one of URGENT, Inc.'s flagship initiatives, designed to offer youth the
opportunity to engage deeply with the media arts. The program operates with the aim to provide
a structured platform where participants can develop both their creative talents and
entrepreneurial skills.
Program Structure and Objectives:
• Educational Enrichment: FACE provides educational workshops that cover various
aspects of media production, including film making, photography, digital storytelling, and
post -production editing. These workshops are designed to build technical skills and
enhance participants' understanding of the media landscape.
• Professional Development: Alongside technical training, the program includes
sessions on career readiness, financial literacy, and professional etiquette to prepare
students for future employment and entrepreneurial ventures within the creative industry.
• Cultural Engagement: The program's emphasis on cultural storytelling is integral.
Students are encouraged to explore and document their own cultural histories and
community narratives through media and visual arts projects. This not only helps
preserve local heritage but also fosters a sense of community pride and identity among
participants.
Achievements and Impact
• FACE has consistently demonstrated success in motivating and retaining youth
participation through its dynamic curriculum and hands-on project approach. Participants
have produced various media projects that have been showcased in community events,
like Soul Basel, highlighting the real -world skills they have acquired.
• The program has successfully integrated arts education with practical career training,
earning learning stipends and providing pathways for teens to acquire their first job or
internship.
Community and Economic Contributions
• By focusing on the creative industries, FACE contributes to the broader economic
development goals of the Overtown area and Miami at large. The creative sector is
identified as a key area of growth and innovation, and by training young creators,
URGENT, Inc. is helping to fuel this sector with fresh talent and diverse perspectives.
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• The program also strengthens community ties by involving local stakeholders and
businesses in the educational process, from guest lectures to community engagement
opportunities, thereby creating a supportive ecosystem for youth development.
In summary, URGENT, Inc. and its FACE program represent a profound commitment to using
education and the arts as tools for empowerment and community development. The
organization's focus on combining creative expression with practical skills training ensures that
its participants are well-equipped to pursue both higher education and career opportunities in
the creative industries.
Problem Statement
Youth in Miami's Overtown community face multifaceted challenges stemming from systemic
socioeconomic disparities, limited access to quality educational resources, and a lack of
professional opportunities. These challenges are compounded by an educational system that
often does not provide adequate support for creative and professional development, leaving
many young individuals without the skills necessary to navigate a rapidly evolving job market or
to effectively manage their personal finances. Furthermore, there is a significant need for
leadership development programs that not only address these educational and economic gaps
but also foster a sense of agency, civic engagement, and cultural pride among the youth. These
issues, if unaddressed, perpetuate cycles of poverty and limit the potential for community -driven
growth and revitalization.
This problem statement underscores the critical needs and challenges faced by the youth in
Overtown and emphasizes the importance of the FACE program's comprehensive approach to
fostering skills, leadership, and community engagement among its participants. It sets a clear
context for the program's objectives and the expected impact on the community.
Solution/Product/Service Description
Overview
The Film Arts Culture Entrepreneurship (FACE) program is a comprehensive educational
initiative designed by URGENT, Inc. to address the specific challenges faced by youth in
Miami's Overtown and nearby communities. This program provides a multifaceted solution that
combines media arts education, financial literacy training, and leadership development to
empower participants and facilitate community growth.
During the school year, high school participants meet up to four times a week for two hours after
school, and middle school students meet up to four times a week for up to four hours. Program
sites include Booker T. Washington SHS, URGENT, and Lotus House. During the summer
months, high school students and graduating seniors meet for seven weeks for up to 30 hours
five days a week.
Key Components of the FACE Program
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1. Media Arts Education
o Digital Storytelling and Production: Participants receive hands-on training in
digital storytelling, which includes photography, scriptwriting, filming, editing, and
post -production. This training is conducted using industry -standard equipment and
software, ensuring that students gain relevant and marketable skills.
o Multimedia Workshops: These workshops cover a range of topics from
photography to graphic design and animation, helping participants to broaden their
creative skills and explore various aspects of the media industry.
o Comic Book Creation: The program offers middle school students the unique
opportunity to create their own comic books. This project combines art, storytelling,
and graphic design, allowing students to express their creativity while developing
literacy skills and understanding visual and narrative communication.
2. Financial Literacy Training
o Workshops and Seminars: FACE includes a curriculum that focuses on essential
financial concepts such as budgeting, saving, investing, and credit management.
These sessions are designed to help youths make informed financial decisions and
understand the economic forces that affect their lives and communities.
o Practical Applications: Students apply what they learn by managing budgets for
their projects, simulating real -world financial management and accountability.
3. Leadership Development
o Leadership Workshops: Participants engage in workshops that build essential
soft skills, such as effective communication, problem -solving, team management,
and conflict resolution. These skills are crucial for personal development and
professional success.
o Community Engagement Projects: Each participant is encouraged to
undertake a project that addresses a community issue. This component of the
program not only helps to develop leadership skills but also instills a sense of
civic responsibility and community service.
4. Career and Entrepreneurial Support
o Career Readiness Training: The program includes sessions on resume writing,
job interview preparation, and workplace etiquette to prepare participants for the
job market.
o Entrepreneurial Ventures: Through project -based learning and mentorship,
participants are taught how to conceptualize, develop, and pitch their business
ideas, fostering an entrepreneurial mindset.
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5. Exhibitions and Showcases:
o Public Showcases: At the end of each cycle, students have the opportunity to
present their projects at public showcases. These events not only highlight the
participants' technical skills and creativity but also serve as platforms for
community engagement and networking.
Features and Benefits
• Practical Experience: Interns produce documentaries, short films, and other digital
content. Middle school students produce a group comic book and photography.
• Skill Development: Training in state-of-the-art software like Adobe Premiere and After
Effects, as well as in camera operation and sound engineering.
• Educational Stipend: To alleviate any financial barriers that might prevent participation,
FACE offers educational stipends to high school interns.
• Community Impact: Projects focus on social themes fostering a sense of civic
engagement and pride.
Unique Proposition
The Film Arts Culture Entrepreneurship (FACE) program offers a distinctive blend of creative
arts education and professional development that sets it apart from conventional youth
programs. Here are the key elements that define its unique value:
1. Comprehensive Creative Media Curriculum
o Diverse Skill Development: FACE is one of the few programs that integrates a wide
range of media arts disciplines —from film production and photography to graphic
design and comic book creation. This holistic approach not only enriches the learning
experience but also broadens the opportunities available to participants, allowing
them to explore and excel in multiple creative fields.
o Project -Based Learning: The curriculum is designed around hands-on projects that
require students to apply their skills in real -world contexts. This method proves highly
effective in reinforcing learning, enhancing creativity, and building professional
competencies.
2. Community -Centric Approach
o Local Cultural Engagement: FACE encourages students to engage with their
community's history and culture through media projects. This fosters a deep
connection with their surroundings and enhances their ability to tell compelling
stories that resonate with local audiences.
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o Social Impact Projects: Participants undertake projects that address community
issues, providing them with a platform to effect real change. This not only empowers
them but also cultivates a sense of responsibility and leadership.
3. Financial Literacy and Entrepreneurship
o Integrated Financial Education: Unlike typical arts education programs, FACE
incorporates financial literacy training into its curriculum. This equips participants with
the essential skills needed to manage personal finances and understand the
business aspects of creative professions.
o Entrepreneurial Skills Development: The program nurtures an entrepreneurial
mindset, preparing participants to launch their own ventures or take on freelance
projects. This is critical in the gig -based economy of the creative industries, where
such skills significantly enhance employability and income potential.
4. Accessibility and Support
o Educational Stipends: Recognizing the financial barriers that many participants
face, FACE offers stipends that enable them to engage fully in the program without
financial stress. This commitment to accessibility ensures a diverse group of
participants, enriching the program through a variety of perspectives and
experiences.
o Mentorship and Career Guidance: Each participant receives mentorship from
industry professionals and career guidance that is tailored to their individual
aspirations and needs. This personalized support is pivotal in helping participants
navigate their career paths effectively.
5. Civic Engagement and Leadership
o Leadership Training: FACE integrates leadership skills training within its curriculum,
focusing on developing the next generation of community leaders and influencers.
This training includes public speaking, team management, and conflict
resolution —skills that transcend the creative sector and are valuable in any
professional context.
Review of Grant Funded Period
Summary of Activities
The FACE program conducted a comprehensive range of activities from October through June,
providing sustained engagement in various educational and developmental initiatives:
After -School Workshops: Participants engaged in after -school sessions held up to four times
a week, each lasting two hours. These sessions focused on various aspects of media arts,
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including film production, animation, and graphic design, providing a total of 288 hours of
instruction during this period.
Summer Intensives: During June, participants attended daily sessions as part of a summer
intensive program. These sessions were designed to capitalize on the free time during the
summer months, providing deeper dives into advanced media arts techniques and final project
completions.
Capstone Projects: June was also the period when participants began to work on their
capstone projects, which will be showcased and prepared for public viewing at end -of -summer
intern showcase.
Financial Literacy Workshops: A series of workshops was conducted in collaboration with
Dade County's Federal Credit Union. These included topics like "Understanding Credit Scores"
and "Effective Budgeting," which helped participants improve their financial literacy by 30%.
Leadership Development and Community Engagement: The FACE program provided
significant opportunities for participants to develop leadership skills and engage actively with
their community through various impactful initiatives:
1. Teen Dating Violence Prevention Workshops: In partnership with local leaders like Dr.
Dorothy Bendross-Mindingall, participants led workshops aimed at raising awareness
about teen dating violence. These workshops featured interactive plays and discussions,
empowering attendees to recognize unhealthy relationship signs and fostering a
community dialogue about healthy relationships. These activities not only helped raise
community awareness but also honed participants' public speaking and leadership skills.
2. Teach the Truth Tour: Participants engaged in the "Teach the Truth" tour, which was a
profound learning and advocacy opportunity. Guided by historians Dr. Marvin Dunn and
Dr. Raymond Dunn, the tour visited historical sites in North Florida, providing insights
into the racial violence that shaped the region. This experience deeply enriched
participants' understanding of their history and current social dynamics, fostering a
deeper commitment to civic engagement and social justice.
3. Community Service Projects: The program also included community service projects
like local clean-up events and the creation of public service announcements addressing
community -specific issues such as gun violence and the impacts of technology on youth.
These projects allowed participants to apply their new skills in real -world settings,
demonstrating their capability to lead and effect change within their communities.
4. Career Exploration and Professional Development: The program facilitated visits to
local media studios such as VVLRN TV and Radio, and NBCUniversal/Telemundo and
VVUUL studios, where participants learned about various media and communication
careers, practicing their craft in real -world settings and further linking their artistic skills to
potential professional paths.
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5. Soul Basel Youth Multimedia Exhibition: Participants showcased their photography
skills through a photovoice project showcased during Soul Basel. The exhibit housed at
the Historic Lyric Theater was titled "Our Community Ourselves." This platform allowed
them to engage actively with broader societal issues and demonstrate their capacity to
contribute meaningfully to social discourse.
6. Film Festivals: The FACE program's involvement in film festivals is highlighted by the
participation of selected films as official selections at the 10th Annual Miami Web Film
Festival, iGen Film Festival and the ASFI Future In Films Fest. This engagement
provided students with significant exposure and networking opportunities within the film
industry
Achievements and Outcomes
Skill Development
• Participants demonstrated significant progress in arts and sciences skills. The average
score on the staff -reported YouthARTS & Sciences Peer Relations portion was 26.54 out
of 28, indicating strong peer relationship skills developed through the program.
• The retrospective staff reports confirmed that 100% of the participants met the
"meaningful improvement" target, scoring over 8 points on the posttest.
Public Recognition and Community Engagement
• All participants received public recognition for their efforts or performance, showcasing
their projects and skills in various community and educational settings, enhancing their
visibility and engagement with broader audiences.
Professional and Personal Growth
• The program significantly improved participants' work success skills, as noted in the
end -of -program Internship Work Success Skills survey, with participants reporting
valuable learning experiences that contributed to their career readiness
• Additionally, financial literacy improved among participants, with an assessment showing
that participants had a better understanding of financial concepts after the program
compared to before.
Challenges and Lessons Learned
• Resource Constraints: Limited access to advanced software and equipment
occasionally restricted the scope of projects.
• Engagement and Attendance Issues: Conflicts with academic schedules and personal
responsibilities affected participation rates.
Financial Review
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First Quarter (October - December)
In the initial quarter of the fiscal year, the FACE program strategically allocated grant funds to
kickstart various educational and developmental initiatives. A substantial portion of the budget
was invested in setting up the necessary infrastructure for media arts education. This included
purchasing new equipment such as cameras, computers, and software licenses essential for
digital media production. Additionally, funds were used to hire qualified trainers and mentors to
deliver the program's curriculum, ensuring that participants received high -quality instruction from
the outset. Operational costs such as rent, utilities, and administrative salaries were also
covered to ensure smooth program execution.
Second Quarter (January - March)
During the second quarter, the focus shifted towards deepening the educational impact. More
funds were directed towards expanding the workshop offerings, including advanced sessions in
film editing and animation. These workshops were designed to build on the foundational skills
taught in the first quarter, pushing participants to develop more complex skill sets. The program
also initiated partnerships with local businesses and industry professionals who contributed their
expertise, enhancing the real -world relevance of the training provided. Part of the grant was
allocated to organizing mid -program showcases where participants could display their work,
receive feedback, and engage with the community, thus increasing their visibility and networking
opportunities.
Third Quarter (April - June)
In the latest quarter, the emphasis was on solidifying participants' learning and preparing them
for professional opportunities. Significant investments were made in preparing participants for
end -of -program showcases and film festivals, which are crucial for their professional
development. This involved specialized training sessions focused on presentation skills,
portfolio preparation, and public speaking. Additionally, funds were utilized to finalize all project
productions, ensuring that each participant had a polished piece of work to present. Operational
costs remained a consistent expenditure, necessary for maintaining the program's infrastructure
and staff support.
Throughout the three quarters, the program not only adhered to its educational mission but also
ensured that spending was aligned with strategic goals aimed at maximizing participant
outcomes. Each quarter built upon the previous one, with funds being used not just to maintain
the program but to enhance it, ensuring that participants received a comprehensive and
enriching experience.
Research and Statistics
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Supporting Data
Youth development, creative arts, and career development education play critical roles in
fostering the intellectual, social, and emotional growth of middle and high school students.
These educational initiatives not only enhance academic performance but also equip young
people with the skills necessary for personal success and societal contributions.
Youth Development
Youth development programs are designed to support the holistic growth of young people by
providing them with opportunities to cultivate their skills, character, and relationships. According
to Eccles and Gootman (2002), effective youth programs offer safe environments, skill -building
activities, and opportunities for meaningful youth participation. These elements are critical as
they help youth develop a sense of safety and identity (Eccles & Gootman, 2002). Research has
shown that youth who participate in well -structured development programs exhibit improved
behavioral and academic outcomes, including higher school attendance rates and academic
performance (Lerner et al., 2005). These programs often incorporate mentorship, which has
been linked to positive outcomes in youth, including reduced engagement in risky behaviors and
improved psychological well-being (DuBois et al., 2011).
Creative Arts Education
Creative arts education facilitates the development of critical soft skills such as creativity,
problem -solving, and emotional expression. Winner, Goldstein, and Vincent-Lancrin (2013)
argue that the skills learned in arts education, including persistence, collaboration, and the
ability to take criticism, are increasingly important in the 21st-century workforce. Furthermore,
studies have shown that students engaged in the arts are not only more likely to participate in
community service but also perform better academically than their peers who do not participate
in the arts (Catterall, 2009). The creative process involved in arts education allows students to
explore new ideas and challenges, fostering a growth mindset and resilience (Catterall, 2009).
Career Development Education
Career development education in middle and high school is pivotal in preparing students for the
transition from education to employment. According to Hughes et al. (2016), integrating
career -focused education with academic learning enhances students' understanding of the
relevance of their education to their future careers. This integration can lead to increased
student engagement and motivation to succeed in both school and their eventual careers
(Hughes et al., 2016). Career education programs that include work -based learning
components, such as internships or apprenticeships, provide students with real -world
experience that is invaluable in making informed career choices and developing
workplace -relevant skills (Kemple, 2008).
Enhancing Program Design with Project -Based Learning and Self -Determination Theory
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The integration of Project -Based Learning (PBL) and Self -Determination Theory (SDT) in youth
programs can significantly enhance both learning outcomes and student motivation. As
demonstrated in the Capstone Project Final Paper (Nelson, S), the combination of these
educational frameworks supports the development of competencies in media arts while
fostering intrinsic motivation through autonomy, competence, and relatedness (Nelson, 2022).
The application of PBL allows students to engage in real -world projects that enhance their
learning and skills in a practical context. This method is particularly effective in creative arts
education, where students can produce tangible, impactful works that resonate with their
interests and career aspirations (Thomas, 2000). Meanwhile, SDT emphasizes the importance
of supporting students' psychological needs to enhance their engagement and persistence in
learning activities (Ryan & Deci, 2017).
Summary
In summary, the integration of youth development, creative arts, and career development
education forms a robust framework that supports the diverse needs of middle and high school
students. These educational programs are instrumental in preparing youth to face future
challenges with confidence and creativity. By participating in such programs, students are better
equipped to handle academic challenges, engage in creative processes, and prepare for
successful careers. This holistic approach, supported by the application of Project -Based
Learning (PBL) and Self -Determination Theory (SDT), fosters an environment that nurtures both
cognitive and emotional growth.
Implementation Plan
Strategy
The strategy for the upcoming year is to continue enhancing the digital media curriculum while
expanding remote learning capabilities to ensure accessibility and inclusivity. This approach
aligns with the rapid technological advancements and the evolving needs of students in digital
literacy and media production. The plan includes integrating cutting -edge software and
platforms that facilitate remote collaboration and learning, ensuring that students can engage
effectively, irrespective of their physical location.
• School Year (September - May): The program will run after -school sessions four days a
week, each session lasting two hours. These sessions will focus on comprehensive
digital media training, including film production, animation, graphic design, and digital
storytelling.
• Summer (June - August): During the summer months, the program intensifies with
daily workshops from 9 AM to 3 PM. These workshops are designed to provide
immersive, project -based learning experiences that culminate in a final project or
exhibition.
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Timeline
School Year (October 2024 - May 2025)
• October 2024: Official program kickoff with orientation for new and returning students,
distribution of resources, and introduction to the digital media curriculum.
• November 2024 to January 2025: Initial phase focusing on foundational skills in media
arts. Key deliverables include:
o December 2024: Submission of the first mini -project for Soul Basel Exhibition.
o End of January 2025: Mid-term showcase where students present projects for
media empowerment summit.
• February to April 2025: Students delve into advanced modules, such as animation and
graphic design. Important milestones:
o March 2025: Spring Break Boot Camp
• May 2025: Preparation and execution of final projects leading up to the spring exhibition.
Crucial deliverables:
o Mid -May 2025: Annual public exhibition and student -led conference showcasing
projects and skills acquired over the year.
Summer Intensive (June - August 2025)
• June 2025: Commencement of daily intensive workshops, focusing on specialized skills
like advanced film production and editing. Capstone projects begin.
o End of June 2025: Mid -summer review for initial capstone project drafts or
prototypes.
• July to August 2025: Final development and completion of capstone projects. Key
deliverables:
o End of July 2025: Final edits and preparation for presentation of capstone
projects.
o Early August 2025: Formal presentations of capstone projects to community
stakeholders and industry professionals.
o Late August 2025: Debriefing sessions, feedback collection, and planning for the
next cycle.
Program Closure and Evaluation (September 2025)
• September 2025: End -of -program reflection and feedback sessions, issuing of
completion certificates, and preparation for the upcoming academic year. A
comprehensive program evaluation is conducted to assess outcomes and gather
insights for future improvements.
Continuous Evaluation and Feedback
• Monthly Check -ins: Throughout the school year and summer sessions, students will
submit work online for review and engage in one-on-one feedback sessions with
mentors.
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• Quarterly Reviews: In-depth evaluations of student portfolios and skill development,
incorporating self -assessments and instructor feedback to ensure continuous progress
and adaptability.
Resources
Comprehensive resources are essential to ensuring the successful execution of the Film Arts
Culture Entrepreneurship (FACE) program from October 2024 through September 2025. To
support the program, a renewed grant request of $200,000 is proposed.
Risk Management
The risk management strategy includes:
• Technology Access and Reliability: Establishing protocols to ensure all participants
have reliable access to necessary technology, reducing disparities in digital access.
• Health and Safety: Implementing health guidelines for in -person sessions, including
sanitation procedures and contingency plans for remote learning during events that may
cause program closure.
• Project Continuity: Developing contingency plans to maintain program continuity amid
unforeseen disruptions, ensuring that learning objectives are met without significant
delays.
Conclusion
This whitepaper has thoroughly examined the integral components and strategic implementation
of the Film Arts Culture Entrepreneurship (FACE) program, operated by URGENT, Inc. Over the
course of our discussion, we have highlighted the program's structured timeline that spans from
October 2024 to September 2025, designed to maximize the educational impact through both
academic year engagements and intensive summer workshops. The critical resource allocation
underscores our commitment to providing state-of-the-art technology, professional -grade
instructional materials, and an enriching learning environment supported by skilled
professionals.
The benefits of the FACE program are manifold and significant:
Skill Development: Students acquire hands-on experience in digital media arts, preparing them
for dynamic careers in creative industries.
Community Impact: Through various projects and community engagement, students use their
new skills to give back and enhance their communities.
Personal Growth: The curriculum supports personal development in areas such as financial
literacy, leadership, and professional communication, which are essential for lifelong success.
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References
Catterall, J. S. (2009). Doing well and doing good by doing art: The effects of education in the
visual and performing arts on the achievements and values of young adults. Los
Angeles/London: Imagination Group/I-Group Books.
DuBois, D. L., Holloway, B. E., Valentine, J. C., & Cooper, H. (2011). Effectiveness of mentoring
programs for youth: A meta -analytic review. American Journal of Community Psychology,
48(1-2), 12-27.
Eccles, J., & Gootman, J. A. (Eds.). (2002). Community programs to promote youth
development. National Academies Press.
Hughes, K. L., Moore, D. T., & Bailey, T. (2016). Work -based learning: Model implementation
and outcomes. New Directions for Youth Development, 2016(150), 99-114.
Kemple, J. J. (2008). Career academies: Long-term impacts on work, education, and transitions
to adulthood. MDRC.
Lerner, R. M., Almerigi, J. B., Theokas, C., & Lerner, J. V. (2005). Positive youth development,
participation in community youth development programs, and community contributions of
fifth -grade adolescents: Findings from the first wave Of the 4-H study of positive youth
development. Journal of Early Adolescence, 25(1), 17-71.
Nelson, S. (2022). Capstone Project Final Paper. University of Miami.
Ryan, R. M., & Deci, E. L. (2000). Self-determination theory and the facilitation of intrinsic
motivation, social development, and well-being. American Psychologist, 55(1), 68.
Thomas, J.W. (2000). A review of research on project -based learning.
http://www.bobpearlman.org/BestPractices/PBL_Research.pdf
Winner, E., Goldstein, T. R., & Vincent-Lancrin, S. (2013). Art for art's sake? The impact of arts
education. OECD Publishing.
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Appendices
• Al : Examples of Students at Work
• A2: Detailed Budget
17
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about healthy relationships (right).
"NOT THE LARGEST,
BHT THE BEST,"
Budget Period
10/1/2024 to 9/30/2025
Organization Name
Urgent, Inc.
LINE -ITEM
CATEGORIES
Total Cost to Agency by Revenue Source
Justification
SEOPW CRA
Match
Funding Source(s)
Youth Program
PROGRAM COSTS
Amount
%
Amount
Program Intern/Apprenticeship Coordinator
$4,368.00
10.00%
$39,312.00
90.00%
$26.44/ Hr. up to 52 weeks per year. Payroll is processed bi-monthly.
Fringe Benefits
$907.00
10.00%
$8,163.29
90.00%
FICA/MICA (7.65%), Worker's Comp (1.9%), Re-employment (1.6%), Health ($350/month)
Media Arts Instructors
$28,485.00
50.00%
$28,484.80
50.00%
$18.74/ Hr. up to 50 weeks per year. Payroll is processed bi-monthly.
Fringe Benefits
$2,435.00
50.00%
$2,435.16
50.00%
FICA/MICA (7.65%), Worker's Comp (1.9%), Re-employment (1.6%).
Media Arts Peer Instructors
$23,940.00
50.00%
$23,940.00
50.00%
$16.75/Hr. up to 50 weeks per year. Payroll is processed bi-monthly.
Fringe Benefits
$2,435.00
50.00%
$2,435.16
50.00%
FICA/MICA (7.65%), Health ($1135/ month), Dental ($24/ month), Life(0.2%), Worker's Comp
(1.9%), Re-employment (1.6%); 90% Direct effort.
Professional Services- Guest Trainers and Speakers
$6,500.00
50.00%
$7,000.00
50.00%
Guest Trainers $25-$65/hour
Technology and Software licenses
$3,000.00
50.00%
$3,000.00
50.00%
Media Arts Software Licenses and Applications
Background Screenings
$500.00
50.00%
$500.00
50.00%
Level Background Screening for staff and trainers
Field Trips, Travel, Snacks and Excursions
$5,000.00
50.00%
$5,000.00
50.00%
Bus and Van Rental, Field Trip Fees, Snacks, Bus Passess
Media Arts Equipment and Supplies
$5,000.00
50.00%
$5,000.00
50.00%
Film and Arts Equipment, Supplies and Materials
Youth Expo Events
$3,750.00
50.00%
$3,750.00
50.00%
Youth Expo Showcase Events 4 times a year
Program Facility
$3,600.00
30.00%
$8,400.00
70.00%
Direct Rental Expense: 2030 sq. ft. x $4.14 = $8,404
[Annual total: 2,900 sq.ft. x $4.14/sq.ft.= $12,006; 2030 sq. ft (70%) direct service].
Utilities -Electric, Water, Phone, Internet
$6,786.00
30.00%
$15,834.00
70.00%
Annual phone $7,580 ($5,100 wireless + $2480 office/landlines); Annual Electric and Water
$5040; Annual Cleaning Services $10000; 70% direct servies
Copier Lease + Printing
$3,600.00
30.00%
$8,400.00
70.00%
Program Copying (Copier Lease) and Printing (T-Shirts,Flyers, etc.)
Internship/Apprenticeship Learning Stipend
$60,000.00
100.00%
$0.00
0.00%
Summer Learning Stipend up to $2000/participant
School Year Learning Stipend up to $2000/participant
SUBTOTAL
$160,306.00
$161,654.41
INDIRECT COSTS:
•
CEO
$8,528.00
10.00%
$35,818.98
42.00%
Salary, 10% effort; payroll processed bi-monthly.
Fringe Benefits
$2,368.00
10.00%
$9,944.16
42.00%
FICA/MICA(7.65%), Health ($1135/ month), Dental ($24/ month), Life(0.2%), Worker's Comp
(1.9%), Re-employment (1.6%); 10% indirect effort.
Financial Manager
$7,488.00
10.00%
$22,464.86
30.00%
Salary, 10% effort; payroll processed bi-monthly.
Fringe Benefits
$1,432.00
10.00%
$4,296.00
30.00%
FICA/MICA(7.65%), Health ($436/ month), Dental ($14/ month), Worker's Comp (1.9%), Re-
employment (1.6%).
Operations Manager
$7,738.00
12.00%
$11,606.85
18.00%
Salary, 10% effort; payroll processed bi-monthly.
Fringe Benefits
$1,432.00
10.00%
$2,577.60
18.00%
FICA/MICA(7.65%), Health ($436/ month), Dental ($14/ month), Worker's Comp (1.9%), Re-
employment (1.6%).
Audit
$1,450.00
10.00%
$2,900.00
20.00%
Annual audit and IRS 990 preparation expense totals $14,500.
Office Supplies
$2,158.00
22.00%
$2,158.00
22.00%
Consumable Office Supplies
Evaluation and Data Management
$4,500.00
25.00%
$4,500.00
25.00%
Program Evaluation and Data Management software and applications
Insurance
$2,600.00
14.00%
$2,600.00
14.00%
Annual general, professional, accident, umbrella, auto liability, property insurance totals $18,035.
SUBTOTAL
$39,694.00
$123,817.00
TOTAL AWARD:
$200,000.00
$285,471.41
IDC %
IDC- In -Direct Cost Rate
19.85%
$0.00
0.1441641253