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HomeMy WebLinkAboutCRA-R-24-0058 BackupEmpowering Youth Through Creative Media Arts Education URGENT, Inc. Film Arts Culture Entrepreneurship (FACE) Program Dr. Saliha Nelson Chief Executive Officer 205-205-4605 saliha@urgentinc.org July 25, 2024 Executive Summary 2 Purpose 2 Program Overview 2 Key Findings 2 Recommendations 2 Conclusion 2 Introduction/Background 3 Objective 3 Background Information 3 Problem Statement 5 Solution/Product/Service Description 5 Overview 5 Features and Benefits 7 Unique Proposition 7 Review of Grant Funded Period 8 Summary of Activities 8 Achievements and Outcomes 10 Challenges and Lessons Learned 10 Financial Review 10 Research and Statistics 11 Supporting Data 11 Implementation Plan 13 Strategy 13 Timeline 13 Resources 14 Risk Management 15 Conclusion 15 References 16 Appendices 17 1 Executive Summary Purpose The Film Arts Culture Entrepreneurship (FACE) program by URGENT, Inc., aims to empower youth in Miami's Overtown community by providing comprehensive media arts training. The program is designed to facilitate personal development and career readiness through hands-on experience in film production, digital media, and entrepreneurship. Program Overview FACE offers participants immersive training in digital media arts, supplemented with workshops on financial literacy and professional development. Throughout the school year, high school students engage in an after -school internship and middle school students participate in a pre -internship. During the summer months, high schoolers participate in an intensive internship. This structured schedule ensures that participants receive consistent, progressive training that builds on their skills and knowledge. Key Findings • Participant Engagement: Throughout the year, FACE maintained a high level of participant engagement, with students consistently attending scheduled sessions and actively participating in both individual and group projects. • Skill Development: Participants demonstrated significant improvement in technical skills related to media production. Pre- and post -assessment data indicated a 30% average increase in proficiency with media tools and software. • Community Impact: The program culminated in several public showcases where students presented their projects. These events not only displayed the technical skills acquired but also highlighted the participants' enhanced ability to convey compelling stories that resonate with their community. Recommendations • Enhanced Resource Allocation: To address technological limitations, it is recommended that the program seeks additional funding to upgrade equipment and software. This investment would allow for a more comprehensive training experience and enable the production of higher -quality media projects. • Flexible Scheduling: Implementing a more flexible schedule or providing catch-up sessions could help accommodate students' academic commitments without compromising their participation in the program. Conclusion The FACE program has successfully utilized the creative arts as a vehicle for empowering youth, equipping them with valuable skills, and enhancing their prospects for future employment. Continued support and strategic enhancements will ensure the sustained impact and expansion of this vital community resource. 2 Introduction/Background Objective The Film Arts Culture Entrepreneurship (FACE) program by URGENT, Inc. aims to empower youth in Miami's Overtown community through a comprehensive media arts curriculum that promotes financial literacy, enhances educational opportunities, and develops leadership and life skills. This program harnesses the creative potential of young individuals to foster personal development, community involvement, and socioeconomic upliftment, ensuring that participants are well -prepared to contribute positively to their communities and the broader economy. Improve Financial Literacy and Skills • Provide targeted workshops that equip participants with fundamental financial knowledge, including budgeting, saving, and credit management, enabling them to make informed financial decisions. • Integrate financial education into work readiness workshops, where participants can explore economic concepts and issues affecting their families and communities. Enhance Educational Opportunities • Offer access to state-of-the-art technology and software, giving participants the tools to succeed in digital media and other creative technology -related fields. • Support academic achievement through professional mentorship that complements school learning, especially in areas such as career readiness and life skills. Foster Leadership and Life Skills • Integrate a leadership curriculum within the program that includes team -building exercises, project management training, and public speaking workshops to cultivate strong, confident leaders. • Encourage community engagement through media projects that address local issues, providing a platform for participants to voice their concerns and advocate for change, thus actively participating in the revitalization of their community. Background Information About URGENT, Inc. URGENT, Inc. is a non-profit organization established in 1994 and based in the vibrant Overtown Miami community. The organization is dedicated to empowering young creative minds to transform their lives and communities through education, training, and arts enrichment, particularly targeting youth in the Overtown community and surrounding areas. URGENT, Inc. aims to engage youth in transformative educational experiences during out -of -school time that harness the power of media arts, film, and entrepreneurship. 3 With a focus on creative youth development, URGENT, Inc. uses an assets -based programming approach to help young people uncover and develop their talents and skills. The organization is deeply rooted in the philosophy that engagement in creative processes is a powerful driver for personal growth, innovation, and social change. This ethos is embodied in their comprehensive programs, which aim to not only equip youth with practical skills but also to foster their holistic development as change agents in their own lives and communities. The Film Arts Culture Entrepreneurship (FACE) Program The FACE program is one of URGENT, Inc.'s flagship initiatives, designed to offer youth the opportunity to engage deeply with the media arts. The program operates with the aim to provide a structured platform where participants can develop both their creative talents and entrepreneurial skills. Program Structure and Objectives: • Educational Enrichment: FACE provides educational workshops that cover various aspects of media production, including film making, photography, digital storytelling, and post -production editing. These workshops are designed to build technical skills and enhance participants' understanding of the media landscape. • Professional Development: Alongside technical training, the program includes sessions on career readiness, financial literacy, and professional etiquette to prepare students for future employment and entrepreneurial ventures within the creative industry. • Cultural Engagement: The program's emphasis on cultural storytelling is integral. Students are encouraged to explore and document their own cultural histories and community narratives through media and visual arts projects. This not only helps preserve local heritage but also fosters a sense of community pride and identity among participants. Achievements and Impact • FACE has consistently demonstrated success in motivating and retaining youth participation through its dynamic curriculum and hands-on project approach. Participants have produced various media projects that have been showcased in community events, like Soul Basel, highlighting the real -world skills they have acquired. • The program has successfully integrated arts education with practical career training, earning learning stipends and providing pathways for teens to acquire their first job or internship. Community and Economic Contributions • By focusing on the creative industries, FACE contributes to the broader economic development goals of the Overtown area and Miami at large. The creative sector is identified as a key area of growth and innovation, and by training young creators, URGENT, Inc. is helping to fuel this sector with fresh talent and diverse perspectives. 4 • The program also strengthens community ties by involving local stakeholders and businesses in the educational process, from guest lectures to community engagement opportunities, thereby creating a supportive ecosystem for youth development. In summary, URGENT, Inc. and its FACE program represent a profound commitment to using education and the arts as tools for empowerment and community development. The organization's focus on combining creative expression with practical skills training ensures that its participants are well-equipped to pursue both higher education and career opportunities in the creative industries. Problem Statement Youth in Miami's Overtown community face multifaceted challenges stemming from systemic socioeconomic disparities, limited access to quality educational resources, and a lack of professional opportunities. These challenges are compounded by an educational system that often does not provide adequate support for creative and professional development, leaving many young individuals without the skills necessary to navigate a rapidly evolving job market or to effectively manage their personal finances. Furthermore, there is a significant need for leadership development programs that not only address these educational and economic gaps but also foster a sense of agency, civic engagement, and cultural pride among the youth. These issues, if unaddressed, perpetuate cycles of poverty and limit the potential for community -driven growth and revitalization. This problem statement underscores the critical needs and challenges faced by the youth in Overtown and emphasizes the importance of the FACE program's comprehensive approach to fostering skills, leadership, and community engagement among its participants. It sets a clear context for the program's objectives and the expected impact on the community. Solution/Product/Service Description Overview The Film Arts Culture Entrepreneurship (FACE) program is a comprehensive educational initiative designed by URGENT, Inc. to address the specific challenges faced by youth in Miami's Overtown and nearby communities. This program provides a multifaceted solution that combines media arts education, financial literacy training, and leadership development to empower participants and facilitate community growth. During the school year, high school participants meet up to four times a week for two hours after school, and middle school students meet up to four times a week for up to four hours. Program sites include Booker T. Washington SHS, URGENT, and Lotus House. During the summer months, high school students and graduating seniors meet for seven weeks for up to 30 hours five days a week. Key Components of the FACE Program 5 1. Media Arts Education o Digital Storytelling and Production: Participants receive hands-on training in digital storytelling, which includes photography, scriptwriting, filming, editing, and post -production. This training is conducted using industry -standard equipment and software, ensuring that students gain relevant and marketable skills. o Multimedia Workshops: These workshops cover a range of topics from photography to graphic design and animation, helping participants to broaden their creative skills and explore various aspects of the media industry. o Comic Book Creation: The program offers middle school students the unique opportunity to create their own comic books. This project combines art, storytelling, and graphic design, allowing students to express their creativity while developing literacy skills and understanding visual and narrative communication. 2. Financial Literacy Training o Workshops and Seminars: FACE includes a curriculum that focuses on essential financial concepts such as budgeting, saving, investing, and credit management. These sessions are designed to help youths make informed financial decisions and understand the economic forces that affect their lives and communities. o Practical Applications: Students apply what they learn by managing budgets for their projects, simulating real -world financial management and accountability. 3. Leadership Development o Leadership Workshops: Participants engage in workshops that build essential soft skills, such as effective communication, problem -solving, team management, and conflict resolution. These skills are crucial for personal development and professional success. o Community Engagement Projects: Each participant is encouraged to undertake a project that addresses a community issue. This component of the program not only helps to develop leadership skills but also instills a sense of civic responsibility and community service. 4. Career and Entrepreneurial Support o Career Readiness Training: The program includes sessions on resume writing, job interview preparation, and workplace etiquette to prepare participants for the job market. o Entrepreneurial Ventures: Through project -based learning and mentorship, participants are taught how to conceptualize, develop, and pitch their business ideas, fostering an entrepreneurial mindset. 6 5. Exhibitions and Showcases: o Public Showcases: At the end of each cycle, students have the opportunity to present their projects at public showcases. These events not only highlight the participants' technical skills and creativity but also serve as platforms for community engagement and networking. Features and Benefits • Practical Experience: Interns produce documentaries, short films, and other digital content. Middle school students produce a group comic book and photography. • Skill Development: Training in state-of-the-art software like Adobe Premiere and After Effects, as well as in camera operation and sound engineering. • Educational Stipend: To alleviate any financial barriers that might prevent participation, FACE offers educational stipends to high school interns. • Community Impact: Projects focus on social themes fostering a sense of civic engagement and pride. Unique Proposition The Film Arts Culture Entrepreneurship (FACE) program offers a distinctive blend of creative arts education and professional development that sets it apart from conventional youth programs. Here are the key elements that define its unique value: 1. Comprehensive Creative Media Curriculum o Diverse Skill Development: FACE is one of the few programs that integrates a wide range of media arts disciplines —from film production and photography to graphic design and comic book creation. This holistic approach not only enriches the learning experience but also broadens the opportunities available to participants, allowing them to explore and excel in multiple creative fields. o Project -Based Learning: The curriculum is designed around hands-on projects that require students to apply their skills in real -world contexts. This method proves highly effective in reinforcing learning, enhancing creativity, and building professional competencies. 2. Community -Centric Approach o Local Cultural Engagement: FACE encourages students to engage with their community's history and culture through media projects. This fosters a deep connection with their surroundings and enhances their ability to tell compelling stories that resonate with local audiences. 7 o Social Impact Projects: Participants undertake projects that address community issues, providing them with a platform to effect real change. This not only empowers them but also cultivates a sense of responsibility and leadership. 3. Financial Literacy and Entrepreneurship o Integrated Financial Education: Unlike typical arts education programs, FACE incorporates financial literacy training into its curriculum. This equips participants with the essential skills needed to manage personal finances and understand the business aspects of creative professions. o Entrepreneurial Skills Development: The program nurtures an entrepreneurial mindset, preparing participants to launch their own ventures or take on freelance projects. This is critical in the gig -based economy of the creative industries, where such skills significantly enhance employability and income potential. 4. Accessibility and Support o Educational Stipends: Recognizing the financial barriers that many participants face, FACE offers stipends that enable them to engage fully in the program without financial stress. This commitment to accessibility ensures a diverse group of participants, enriching the program through a variety of perspectives and experiences. o Mentorship and Career Guidance: Each participant receives mentorship from industry professionals and career guidance that is tailored to their individual aspirations and needs. This personalized support is pivotal in helping participants navigate their career paths effectively. 5. Civic Engagement and Leadership o Leadership Training: FACE integrates leadership skills training within its curriculum, focusing on developing the next generation of community leaders and influencers. This training includes public speaking, team management, and conflict resolution —skills that transcend the creative sector and are valuable in any professional context. Review of Grant Funded Period Summary of Activities The FACE program conducted a comprehensive range of activities from October through June, providing sustained engagement in various educational and developmental initiatives: After -School Workshops: Participants engaged in after -school sessions held up to four times a week, each lasting two hours. These sessions focused on various aspects of media arts, 8 including film production, animation, and graphic design, providing a total of 288 hours of instruction during this period. Summer Intensives: During June, participants attended daily sessions as part of a summer intensive program. These sessions were designed to capitalize on the free time during the summer months, providing deeper dives into advanced media arts techniques and final project completions. Capstone Projects: June was also the period when participants began to work on their capstone projects, which will be showcased and prepared for public viewing at end -of -summer intern showcase. Financial Literacy Workshops: A series of workshops was conducted in collaboration with Dade County's Federal Credit Union. These included topics like "Understanding Credit Scores" and "Effective Budgeting," which helped participants improve their financial literacy by 30%. Leadership Development and Community Engagement: The FACE program provided significant opportunities for participants to develop leadership skills and engage actively with their community through various impactful initiatives: 1. Teen Dating Violence Prevention Workshops: In partnership with local leaders like Dr. Dorothy Bendross-Mindingall, participants led workshops aimed at raising awareness about teen dating violence. These workshops featured interactive plays and discussions, empowering attendees to recognize unhealthy relationship signs and fostering a community dialogue about healthy relationships. These activities not only helped raise community awareness but also honed participants' public speaking and leadership skills. 2. Teach the Truth Tour: Participants engaged in the "Teach the Truth" tour, which was a profound learning and advocacy opportunity. Guided by historians Dr. Marvin Dunn and Dr. Raymond Dunn, the tour visited historical sites in North Florida, providing insights into the racial violence that shaped the region. This experience deeply enriched participants' understanding of their history and current social dynamics, fostering a deeper commitment to civic engagement and social justice. 3. Community Service Projects: The program also included community service projects like local clean-up events and the creation of public service announcements addressing community -specific issues such as gun violence and the impacts of technology on youth. These projects allowed participants to apply their new skills in real -world settings, demonstrating their capability to lead and effect change within their communities. 4. Career Exploration and Professional Development: The program facilitated visits to local media studios such as VVLRN TV and Radio, and NBCUniversal/Telemundo and VVUUL studios, where participants learned about various media and communication careers, practicing their craft in real -world settings and further linking their artistic skills to potential professional paths. 9 5. Soul Basel Youth Multimedia Exhibition: Participants showcased their photography skills through a photovoice project showcased during Soul Basel. The exhibit housed at the Historic Lyric Theater was titled "Our Community Ourselves." This platform allowed them to engage actively with broader societal issues and demonstrate their capacity to contribute meaningfully to social discourse. 6. Film Festivals: The FACE program's involvement in film festivals is highlighted by the participation of selected films as official selections at the 10th Annual Miami Web Film Festival, iGen Film Festival and the ASFI Future In Films Fest. This engagement provided students with significant exposure and networking opportunities within the film industry Achievements and Outcomes Skill Development • Participants demonstrated significant progress in arts and sciences skills. The average score on the staff -reported YouthARTS & Sciences Peer Relations portion was 26.54 out of 28, indicating strong peer relationship skills developed through the program. • The retrospective staff reports confirmed that 100% of the participants met the "meaningful improvement" target, scoring over 8 points on the posttest. Public Recognition and Community Engagement • All participants received public recognition for their efforts or performance, showcasing their projects and skills in various community and educational settings, enhancing their visibility and engagement with broader audiences. Professional and Personal Growth • The program significantly improved participants' work success skills, as noted in the end -of -program Internship Work Success Skills survey, with participants reporting valuable learning experiences that contributed to their career readiness • Additionally, financial literacy improved among participants, with an assessment showing that participants had a better understanding of financial concepts after the program compared to before. Challenges and Lessons Learned • Resource Constraints: Limited access to advanced software and equipment occasionally restricted the scope of projects. • Engagement and Attendance Issues: Conflicts with academic schedules and personal responsibilities affected participation rates. Financial Review 10 First Quarter (October - December) In the initial quarter of the fiscal year, the FACE program strategically allocated grant funds to kickstart various educational and developmental initiatives. A substantial portion of the budget was invested in setting up the necessary infrastructure for media arts education. This included purchasing new equipment such as cameras, computers, and software licenses essential for digital media production. Additionally, funds were used to hire qualified trainers and mentors to deliver the program's curriculum, ensuring that participants received high -quality instruction from the outset. Operational costs such as rent, utilities, and administrative salaries were also covered to ensure smooth program execution. Second Quarter (January - March) During the second quarter, the focus shifted towards deepening the educational impact. More funds were directed towards expanding the workshop offerings, including advanced sessions in film editing and animation. These workshops were designed to build on the foundational skills taught in the first quarter, pushing participants to develop more complex skill sets. The program also initiated partnerships with local businesses and industry professionals who contributed their expertise, enhancing the real -world relevance of the training provided. Part of the grant was allocated to organizing mid -program showcases where participants could display their work, receive feedback, and engage with the community, thus increasing their visibility and networking opportunities. Third Quarter (April - June) In the latest quarter, the emphasis was on solidifying participants' learning and preparing them for professional opportunities. Significant investments were made in preparing participants for end -of -program showcases and film festivals, which are crucial for their professional development. This involved specialized training sessions focused on presentation skills, portfolio preparation, and public speaking. Additionally, funds were utilized to finalize all project productions, ensuring that each participant had a polished piece of work to present. Operational costs remained a consistent expenditure, necessary for maintaining the program's infrastructure and staff support. Throughout the three quarters, the program not only adhered to its educational mission but also ensured that spending was aligned with strategic goals aimed at maximizing participant outcomes. Each quarter built upon the previous one, with funds being used not just to maintain the program but to enhance it, ensuring that participants received a comprehensive and enriching experience. Research and Statistics 11 Supporting Data Youth development, creative arts, and career development education play critical roles in fostering the intellectual, social, and emotional growth of middle and high school students. These educational initiatives not only enhance academic performance but also equip young people with the skills necessary for personal success and societal contributions. Youth Development Youth development programs are designed to support the holistic growth of young people by providing them with opportunities to cultivate their skills, character, and relationships. According to Eccles and Gootman (2002), effective youth programs offer safe environments, skill -building activities, and opportunities for meaningful youth participation. These elements are critical as they help youth develop a sense of safety and identity (Eccles & Gootman, 2002). Research has shown that youth who participate in well -structured development programs exhibit improved behavioral and academic outcomes, including higher school attendance rates and academic performance (Lerner et al., 2005). These programs often incorporate mentorship, which has been linked to positive outcomes in youth, including reduced engagement in risky behaviors and improved psychological well-being (DuBois et al., 2011). Creative Arts Education Creative arts education facilitates the development of critical soft skills such as creativity, problem -solving, and emotional expression. Winner, Goldstein, and Vincent-Lancrin (2013) argue that the skills learned in arts education, including persistence, collaboration, and the ability to take criticism, are increasingly important in the 21st-century workforce. Furthermore, studies have shown that students engaged in the arts are not only more likely to participate in community service but also perform better academically than their peers who do not participate in the arts (Catterall, 2009). The creative process involved in arts education allows students to explore new ideas and challenges, fostering a growth mindset and resilience (Catterall, 2009). Career Development Education Career development education in middle and high school is pivotal in preparing students for the transition from education to employment. According to Hughes et al. (2016), integrating career -focused education with academic learning enhances students' understanding of the relevance of their education to their future careers. This integration can lead to increased student engagement and motivation to succeed in both school and their eventual careers (Hughes et al., 2016). Career education programs that include work -based learning components, such as internships or apprenticeships, provide students with real -world experience that is invaluable in making informed career choices and developing workplace -relevant skills (Kemple, 2008). Enhancing Program Design with Project -Based Learning and Self -Determination Theory 12 The integration of Project -Based Learning (PBL) and Self -Determination Theory (SDT) in youth programs can significantly enhance both learning outcomes and student motivation. As demonstrated in the Capstone Project Final Paper (Nelson, S), the combination of these educational frameworks supports the development of competencies in media arts while fostering intrinsic motivation through autonomy, competence, and relatedness (Nelson, 2022). The application of PBL allows students to engage in real -world projects that enhance their learning and skills in a practical context. This method is particularly effective in creative arts education, where students can produce tangible, impactful works that resonate with their interests and career aspirations (Thomas, 2000). Meanwhile, SDT emphasizes the importance of supporting students' psychological needs to enhance their engagement and persistence in learning activities (Ryan & Deci, 2017). Summary In summary, the integration of youth development, creative arts, and career development education forms a robust framework that supports the diverse needs of middle and high school students. These educational programs are instrumental in preparing youth to face future challenges with confidence and creativity. By participating in such programs, students are better equipped to handle academic challenges, engage in creative processes, and prepare for successful careers. This holistic approach, supported by the application of Project -Based Learning (PBL) and Self -Determination Theory (SDT), fosters an environment that nurtures both cognitive and emotional growth. Implementation Plan Strategy The strategy for the upcoming year is to continue enhancing the digital media curriculum while expanding remote learning capabilities to ensure accessibility and inclusivity. This approach aligns with the rapid technological advancements and the evolving needs of students in digital literacy and media production. The plan includes integrating cutting -edge software and platforms that facilitate remote collaboration and learning, ensuring that students can engage effectively, irrespective of their physical location. • School Year (September - May): The program will run after -school sessions four days a week, each session lasting two hours. These sessions will focus on comprehensive digital media training, including film production, animation, graphic design, and digital storytelling. • Summer (June - August): During the summer months, the program intensifies with daily workshops from 9 AM to 3 PM. These workshops are designed to provide immersive, project -based learning experiences that culminate in a final project or exhibition. 13 Timeline School Year (October 2024 - May 2025) • October 2024: Official program kickoff with orientation for new and returning students, distribution of resources, and introduction to the digital media curriculum. • November 2024 to January 2025: Initial phase focusing on foundational skills in media arts. Key deliverables include: o December 2024: Submission of the first mini -project for Soul Basel Exhibition. o End of January 2025: Mid-term showcase where students present projects for media empowerment summit. • February to April 2025: Students delve into advanced modules, such as animation and graphic design. Important milestones: o March 2025: Spring Break Boot Camp • May 2025: Preparation and execution of final projects leading up to the spring exhibition. Crucial deliverables: o Mid -May 2025: Annual public exhibition and student -led conference showcasing projects and skills acquired over the year. Summer Intensive (June - August 2025) • June 2025: Commencement of daily intensive workshops, focusing on specialized skills like advanced film production and editing. Capstone projects begin. o End of June 2025: Mid -summer review for initial capstone project drafts or prototypes. • July to August 2025: Final development and completion of capstone projects. Key deliverables: o End of July 2025: Final edits and preparation for presentation of capstone projects. o Early August 2025: Formal presentations of capstone projects to community stakeholders and industry professionals. o Late August 2025: Debriefing sessions, feedback collection, and planning for the next cycle. Program Closure and Evaluation (September 2025) • September 2025: End -of -program reflection and feedback sessions, issuing of completion certificates, and preparation for the upcoming academic year. A comprehensive program evaluation is conducted to assess outcomes and gather insights for future improvements. Continuous Evaluation and Feedback • Monthly Check -ins: Throughout the school year and summer sessions, students will submit work online for review and engage in one-on-one feedback sessions with mentors. 14 • Quarterly Reviews: In-depth evaluations of student portfolios and skill development, incorporating self -assessments and instructor feedback to ensure continuous progress and adaptability. Resources Comprehensive resources are essential to ensuring the successful execution of the Film Arts Culture Entrepreneurship (FACE) program from October 2024 through September 2025. To support the program, a renewed grant request of $200,000 is proposed. Risk Management The risk management strategy includes: • Technology Access and Reliability: Establishing protocols to ensure all participants have reliable access to necessary technology, reducing disparities in digital access. • Health and Safety: Implementing health guidelines for in -person sessions, including sanitation procedures and contingency plans for remote learning during events that may cause program closure. • Project Continuity: Developing contingency plans to maintain program continuity amid unforeseen disruptions, ensuring that learning objectives are met without significant delays. Conclusion This whitepaper has thoroughly examined the integral components and strategic implementation of the Film Arts Culture Entrepreneurship (FACE) program, operated by URGENT, Inc. Over the course of our discussion, we have highlighted the program's structured timeline that spans from October 2024 to September 2025, designed to maximize the educational impact through both academic year engagements and intensive summer workshops. The critical resource allocation underscores our commitment to providing state-of-the-art technology, professional -grade instructional materials, and an enriching learning environment supported by skilled professionals. The benefits of the FACE program are manifold and significant: Skill Development: Students acquire hands-on experience in digital media arts, preparing them for dynamic careers in creative industries. Community Impact: Through various projects and community engagement, students use their new skills to give back and enhance their communities. Personal Growth: The curriculum supports personal development in areas such as financial literacy, leadership, and professional communication, which are essential for lifelong success. 15 References Catterall, J. S. (2009). Doing well and doing good by doing art: The effects of education in the visual and performing arts on the achievements and values of young adults. Los Angeles/London: Imagination Group/I-Group Books. DuBois, D. L., Holloway, B. E., Valentine, J. C., & Cooper, H. (2011). Effectiveness of mentoring programs for youth: A meta -analytic review. American Journal of Community Psychology, 48(1-2), 12-27. Eccles, J., & Gootman, J. A. (Eds.). (2002). Community programs to promote youth development. National Academies Press. Hughes, K. L., Moore, D. T., & Bailey, T. (2016). Work -based learning: Model implementation and outcomes. New Directions for Youth Development, 2016(150), 99-114. Kemple, J. J. (2008). Career academies: Long-term impacts on work, education, and transitions to adulthood. MDRC. Lerner, R. M., Almerigi, J. B., Theokas, C., & Lerner, J. V. (2005). Positive youth development, participation in community youth development programs, and community contributions of fifth -grade adolescents: Findings from the first wave Of the 4-H study of positive youth development. Journal of Early Adolescence, 25(1), 17-71. Nelson, S. (2022). Capstone Project Final Paper. University of Miami. Ryan, R. M., & Deci, E. L. (2000). Self-determination theory and the facilitation of intrinsic motivation, social development, and well-being. American Psychologist, 55(1), 68. Thomas, J.W. (2000). A review of research on project -based learning. http://www.bobpearlman.org/BestPractices/PBL_Research.pdf Winner, E., Goldstein, T. R., & Vincent-Lancrin, S. (2013). Art for art's sake? The impact of arts education. OECD Publishing. 16 Appendices • Al : Examples of Students at Work • A2: Detailed Budget 17 URGENT FA 0 E INC .2a23 ?a2% "NW- FACE C NT 9�L-12�t4 Learning not only on campus but out in the community practing their skills and expanding their professional network. Learning about Florida history (top) and learning about healthy relationships (right). "NOT THE LARGEST, BHT THE BEST," Budget Period 10/1/2024 to 9/30/2025 Organization Name Urgent, Inc. LINE -ITEM CATEGORIES Total Cost to Agency by Revenue Source Justification SEOPW CRA Match Funding Source(s) Youth Program PROGRAM COSTS Amount % Amount Program Intern/Apprenticeship Coordinator $4,368.00 10.00% $39,312.00 90.00% $26.44/ Hr. up to 52 weeks per year. Payroll is processed bi-monthly. Fringe Benefits $907.00 10.00% $8,163.29 90.00% FICA/MICA (7.65%), Worker's Comp (1.9%), Re-employment (1.6%), Health ($350/month) Media Arts Instructors $28,485.00 50.00% $28,484.80 50.00% $18.74/ Hr. up to 50 weeks per year. Payroll is processed bi-monthly. Fringe Benefits $2,435.00 50.00% $2,435.16 50.00% FICA/MICA (7.65%), Worker's Comp (1.9%), Re-employment (1.6%). Media Arts Peer Instructors $23,940.00 50.00% $23,940.00 50.00% $16.75/Hr. up to 50 weeks per year. Payroll is processed bi-monthly. Fringe Benefits $2,435.00 50.00% $2,435.16 50.00% FICA/MICA (7.65%), Health ($1135/ month), Dental ($24/ month), Life(0.2%), Worker's Comp (1.9%), Re-employment (1.6%); 90% Direct effort. Professional Services- Guest Trainers and Speakers $6,500.00 50.00% $7,000.00 50.00% Guest Trainers $25-$65/hour Technology and Software licenses $3,000.00 50.00% $3,000.00 50.00% Media Arts Software Licenses and Applications Background Screenings $500.00 50.00% $500.00 50.00% Level Background Screening for staff and trainers Field Trips, Travel, Snacks and Excursions $5,000.00 50.00% $5,000.00 50.00% Bus and Van Rental, Field Trip Fees, Snacks, Bus Passess Media Arts Equipment and Supplies $5,000.00 50.00% $5,000.00 50.00% Film and Arts Equipment, Supplies and Materials Youth Expo Events $3,750.00 50.00% $3,750.00 50.00% Youth Expo Showcase Events 4 times a year Program Facility $3,600.00 30.00% $8,400.00 70.00% Direct Rental Expense: 2030 sq. ft. x $4.14 = $8,404 [Annual total: 2,900 sq.ft. x $4.14/sq.ft.= $12,006; 2030 sq. ft (70%) direct service]. Utilities -Electric, Water, Phone, Internet $6,786.00 30.00% $15,834.00 70.00% Annual phone $7,580 ($5,100 wireless + $2480 office/landlines); Annual Electric and Water $5040; Annual Cleaning Services $10000; 70% direct servies Copier Lease + Printing $3,600.00 30.00% $8,400.00 70.00% Program Copying (Copier Lease) and Printing (T-Shirts,Flyers, etc.) Internship/Apprenticeship Learning Stipend $60,000.00 100.00% $0.00 0.00% Summer Learning Stipend up to $2000/participant School Year Learning Stipend up to $2000/participant SUBTOTAL $160,306.00 $161,654.41 INDIRECT COSTS: • CEO $8,528.00 10.00% $35,818.98 42.00% Salary, 10% effort; payroll processed bi-monthly. Fringe Benefits $2,368.00 10.00% $9,944.16 42.00% FICA/MICA(7.65%), Health ($1135/ month), Dental ($24/ month), Life(0.2%), Worker's Comp (1.9%), Re-employment (1.6%); 10% indirect effort. Financial Manager $7,488.00 10.00% $22,464.86 30.00% Salary, 10% effort; payroll processed bi-monthly. Fringe Benefits $1,432.00 10.00% $4,296.00 30.00% FICA/MICA(7.65%), Health ($436/ month), Dental ($14/ month), Worker's Comp (1.9%), Re- employment (1.6%). Operations Manager $7,738.00 12.00% $11,606.85 18.00% Salary, 10% effort; payroll processed bi-monthly. Fringe Benefits $1,432.00 10.00% $2,577.60 18.00% FICA/MICA(7.65%), Health ($436/ month), Dental ($14/ month), Worker's Comp (1.9%), Re- employment (1.6%). Audit $1,450.00 10.00% $2,900.00 20.00% Annual audit and IRS 990 preparation expense totals $14,500. Office Supplies $2,158.00 22.00% $2,158.00 22.00% Consumable Office Supplies Evaluation and Data Management $4,500.00 25.00% $4,500.00 25.00% Program Evaluation and Data Management software and applications Insurance $2,600.00 14.00% $2,600.00 14.00% Annual general, professional, accident, umbrella, auto liability, property insurance totals $18,035. SUBTOTAL $39,694.00 $123,817.00 TOTAL AWARD: $200,000.00 $285,471.41 IDC % IDC- In -Direct Cost Rate 19.85% $0.00 0.1441641253