HomeMy WebLinkAboutCRA-R-20-0019 Back-upSCIENCE.TECHNOLOGY.ENGINEERING.ARTS.MATH EMATIC
• For Middle School
Girls
• Earn Money
• Free Camp
• Entrepreneurship
Skills
• Workforce Training
• Have Fun!
• Mandatory Parent
Orientation (Virtual)
• Beginning: June 15,
2020
• Mon, Wed & Fri
• Virtual Camp via Zoom
& Class Dojo
4 - 6 HOURS OF ENGAGEMENT EACH DAY
ENROLL TODAY.1 7
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PROPOSAL
For
GIRL POWER'S
2020 Virtual Summer STEAM Workforce Training Camp
Giving girls the skills, they need for the workforce of the future!
Submitted To:
Cornelius Shiver, Esq., Executive Director
Southeast Overtown / Park West CRA
819 NW 2nd Ave., 3rd Floor
Miami, Florida 33136
Phone: 305-679-6800
CShivergmiami gov. com
Pkelsey!kmiamigov. com
From:
Thema Campbell, President/CEO
World Literacy Crusade of FL, Inc. /Girl Power
1600 NW 3rd Avenue, Suite 100
Miami, FL 33136
(305) 756-5502
thema Pgirlpowerrocks.org
helen(a,girlpowerrocks. org
Total Amount Requested:
$30,812
Page 1 of 5
Due to the current COVID-19 outbreak and closure of our schools and businesses, our plans for
summer has changed to meet the immediate needs of the girls and families that depend on our
services during the summer months. Girl Power has developed a Virtual Summer STEAM
Workforce Training Camp with plenty of virtual options that will keep girls engaged, active and
focused on their education during the summer with lots of fun also.
Girl Power's six -week Virtual Summer STEAM Workforce Training Camp (The Camp) is an
exciting program designed specifically for at -promise girls, focusing on a diverse range of
activities. All activities will be successfully implemented utilizing Zoom and ClassRoom Dojo
to help teachers connect to students and increase remote learning to increase the soft, academic
and technical skills they need for the careers and workforce of the future. We will utilize the
"Skills Pay the Bills research, introduce girls to local colleges and universities. highlight female
role models in STEAM fields, and implement other supplemental activities to begin the process
of teaching girls the relevant and sustainable skills needed to get high paying jobs in the fields.
Girl Power's approach is to create a unique and engaging remote platform where girls can focus
on building skills and workforce training in six critical areas: (1) Statistics, (2) Problem -Solving
and Creativity, (3) Argumentation, (4) Intellectual Curiosity, (5) Data -Driven Decision -Making,
and (6) Flexibility.
Before the pandemic struct our nation, at -promise girls already significantly lack the soft and
applied skills that are critically important to succeed in the workforce, college programs and
careers. While we know that degrees and certificates are essential, we plan to engage girls in
activities that help develop social and emotional soft skills critical to their success. Because this
a virtual program we understand that that there must be increased funding and emphasis placed
on effective communication, enthusiasm and attitude, teamwork, problem solving and critical
thinking, which will be conveniently and creatively incorporated within all camp activities.
Girl Power takes a serious approach to engaging culturally competent staff to successfully
engage and retain participants and deliver activities with fidelity and a standard of excellence.
We offer a variety of intentional supplemental activities that complement and support STEAM
learning and the six critical workforce -training areas. These supplemental activities keep girls
engaged and excited about showing up each day eager to learn, have fun and gain the skills and
knowledge to help ensure their future success. Supplemental activities include science and math
labs, daily fitness, tours of local tech businesses, colleges and universities, and a trip to the
Kennedy Space Center.
The Virtual Summer STEAM Workforce Training Camp connect girls remotely with skills and
activities that help girls see themselves as respected problem -solvers, thinkers, innovators and
future leaders. The Camp is designed to produce the following outcomes which are consistent
with Girl Power's overall goals and objectives.
I. SOFT SKILLS OUTCOMES
a. Girls engage in Entrapeurner topics and demonstrate how to apply concepts in the
workforce and the real world.
b. Girls will improve workforce, leadership and social skills.
c. Increased knowledge and confidence in STEM -related abilities
d. Exposure to STEAM careers and professionals in the field.
Page 2 of 5
II. ACADEMIC OUTCOMES
a. Increased enrollment and interest in STEAM -related courses in school.
b. Increased self-interest and knowledge in tackling computer, science and math classes and
projects.
c. Increased interest and likelihood of gaining meaningful workforce skills needed to obtain
a higher paying job in the workforce of the future.
d. Higher likelihood of high-school graduation.
III. SOCIAL AND EMOTIONAL IMPACT OUTCOMES
a. Girls gain cooperative learning skills needed to work together at home, at school and in
the workforce.
b. Girls receive emotional support and inspiration that make them feel valued.
c. Girls develop a deeper connection with Girl Power resulting in enrollment in additional
support services such as mentoring, individual and family therapy.
d. Girls learn to believe in their ability to achieve their goals.
e. Increased understanding and appreciation of the importance of workforce skills and
technology.
f. Girls learn to have fun, work as part of a team and engage with other girls.
CAMP COMPONENTS
C#
0 4 Emerging Entrepreneurs by NFTE (Network for Teaching Entrepreneur)
Girls career readiness is measured on the three dimensions that the Association for Career and
Technical Education (ACTE) uses to evaluate career readiness: Academic and Technical Skills -
Student learning demonstrated through a completed lean business model canvas, pitch deck, and
presentation. Employability Skills - Entrepreneurial mindset evaluated through performance
tasks, NFTE Fast Pitch Challenge, and NFTE's Entrepreneurial Mindset Index (EMI), a
formative assessment of students' noncognitive skill growth over the experience.
topWthellM Virtual Workforce and Career Readiness
We will utilize The Department of Labor's Office of Disability Employment Policy's (ODEP)
"Skills to Pay the Bills" research to deliver engage girls in Workforce and Career Readiness
activities.
Page 3 of 5
9
ArVirtual Fitness
During the 6-week 2020 Summer STEAM Workforce Training Camp, girls participate in thirty
minutes of mental and/or physical fitness per day. The fitness activities train and educate girls
on the importance of exercise and proper nutrition to their success in the classroom and in the
workforce. Activities will consist of fitness exercises, meditation, goal setting, teamwork, and
most of all FUN!
f i
� Virtual Arts
Girl Power put the "A" in STEM to include ART because we know girls love STEAM.
Research shows that girls who are involved in arts programs and activities especially in under-
resourced communities are more likely to win an academic award, receive a community service
award, more likely to participate in a math or science fair and score higher on their SAT college
admission test scores. Girl Power collaborates with Perez Art Museum Miami and The Institute
of Contemporary Art Museum to ensure our girls receive a virtual arts experience.
i.e
■
07 Virtual Math and Science Labs
During the past few months academic skills have decreased making it harder for girls to maintain
the progress they have worked so hard to achieve. The Virtual Math and Science Labs are designed
to help each girl rediscover her strengths, exercise her creativity, overcome academic difficulties,
and prepare for the school year ahead. Through the exploration of virtual math and science labs
girls benefit from the continuity necessary for maintaining academic progress and recoup some the
skills lost during the pandemic period.
Virtual Field Trips
Our virtual summer field trips allow students to visit local and national places of art, wonder and
discovery without leaving home. We have implemented a plan for summer virtual tours that
include Perez Art Museum Miami, Institute for Contemporary Art, Frost Science Museum and
national parks throughout the country. Our summer culminates with a day virtual art party where
girls get to share their personal favorite art via Zoom and C1assRoom Dojo.
Page 4 of 5
-' t Virtual Cultural Exploration
In partnership with Collective Drift, Girl Power is adding Cultural Exploration as a new and
exciting component to the Summer STEAM Workforce Training Camp. The purpose is to
educate and virtually expose at -promise girls to various societal aspects of local and international
cultures highlighting customs, values, traditions, natural resources and institutions. We are
hoping to instill cultural sensitivity, peak interest in national and global travel, and expose girls
to travel and cultural tourism career choices such as flight attendants, travel agents, hotel
managers, food service managers, meeting, convention, and event planners, sales managers,
advertising, promotions, and marketing managers and concierges.
Page 5 of 5
Girl Power - Overtown 2020 Summer STEAM Workforce Training Camp
Giving girls the skills, they need for the workforce of the future!
BUDGET NARRATIVE BY LINE ITEM
ITEM DESCRIPTION
Total Cost
Salaries
Camp Director ($25 per hour 25 hours weekly x 7 weeks (Yvonda Eason)
$4,375.00
Workforce and Career Readiness Facilitator ($25 per hour x 4 hours per week x 7
weeks
$700.00
Math and Science Lab Facilitator $25 per hour x 4 hours per week x 7 weeks
$700.00
Camp Assistant = $25 per hour x 20 hours per week x 7 weeks (Miriam Martin)
$4,375.00
Driver = $15 per hour x 5 hours per week x 7 weeks
$525.00
Fringes
FICA/MICA
$777.00
Total Salaries and Fringes
S11,452.00
OTHER CHARGES
Camp T- shirts
Student Camp T-Shirts ($7.25 each x 80 shirts) 30 girls
$510.00
Student Stipends
30 students x $300 each x
$9,000.00
Entrepreneurship - NFTE
Emerging Entrepreneurs by NFTE (Network for Teaching Entrepreneur)
Entrepreneurship Supplies $50 per student x 30 students
$3,900.00
Entrepreneurship -NFTE
$1,500.00
Labs
Math and Science Kits @ $50 per kit x 30 students
$1,500.00
Supplies & Equipment
Supplies and equipment
$800.00
Virtual Ceremony
Virtual Summer Showcase Party
$500.00
Art
2 workshops during the Girl Power Hour for guest art facilitators @ $ 200 each x 2
$400.00
Collective Drift
Virtual Cultural Exploration Workshops g $250 each x 5 = 1250
1,250.00
TOTAL OTHER CHARGES
$I9,360.00
TOTAL BUDGET A1NIOUNT
$30,812.00